#ifndef NETWORK_H
#define NETWORK_H
#include <vector>
using namespace std;

typedef struct loopagg LOOPAGG;
struct loopagg
{
	int		index;
	char	lane;			// how namy lanes at the detector station
	long	time;
	int		interval;
	int 	g_vol;
	float	g_occ;
	double	g_spd;
	int		*vol;
	float	*occ;
	double	*spd;
};

// FEP line: has several lds
typedef struct fep_line_lds FEP_LINE_LDS;
struct  fep_line_lds
{
	int		lineNum;
	vector<long> lds;
	vector<long> ldsIndex;	// location in ldsMap
	short	ldsNum;			// actual number of lds on the line

	short	count;	// actual count from caltrans
	int		schedule;
	int		lineInfo;
	long	systemKey;
	long	globalSeq;
	long	schedleSeq;
};

typedef struct Lds_loop LDS_LOOP;
struct  Lds_loop 
{
	// Each lds has its own line_num and drop (Caltrans use)
	long	lds;
	short	line_num;
	short	drop;

	int		num;	// number of loops
	long	*loopID;
	char	**loop_loc;

	// LDS data
	unsigned char	*dataPack;
	int		length;		// total length of data (max: 87)
	int		pos;		// pointer for data preparation
	int		MlTotVol;	// each 30 sec, the following will be updated
	int		OppTotVol;	// each 30 sec, the following will be updated
};

#endif
